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AC1

Age/Gender: 20, Male

Newgrounds Stats

Sign-Up Date:
11/15/05

Level: 14
Aura: Light

Rank: Police Officer
Blams: 289
Saves: 674
Rank #: 6,829

Whistle Status: Normal

Exp. Points: 2,130 / 2,180
Exp. Rank #: 11,308
Voting Pow.: 5.64 votes

BBS Posts: 0 (0 per day)
Flash Reviews: 54
Music Reviews: 7
Trophies: 0
Stickers: 0

All Flash Reviews

54 Reviews | 9 w/ Responses

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Score: 7
The cross challenges

"bug"

date: October 10, 2008

at lvl 4, starting from the tutorial, the body bugged out after hitting the wall closest to the blue switch.

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Score: 4
Final Bakery VII Trailer

"can't follow"

date: April 12, 2008

I couldn't follow this flash man. Improve on you story telling.
Your priority should be text location. make sure to follow the reading laws: left-right, up-down in bubble placement. Using a cleaner font too would reduce strain on older eyes.

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Score: 8
Dusted

"neat"

submission: Dusted
date: April 12, 2008

I like the speed display. It can add a a competitive element. Players could yell: "I made it to 10.12!".

I found the limited timer were new powerups exist in the world annoying. But i reason this is a better method to add challenge to players who can barely keep up with the falling blocks. Reconsidering this annoyance, I now agree that it is a neat tidbit to the gameplay.

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Score: 7
RE-UNdead shorts

"commentary"

submission: RE-UNdead shorts
date: April 10, 2008

By adding commentary for what the companion cube is saying. It may make your flash more humorous and easier to follow.

April 10, 2008

Author's Response:

no thats just the thing, your not supposed to hear what he is saying, i just ran off my mouth and re pitched it, its supposed to be funny cause glados is not listening

but next time i will add commentary

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Score: 5
Sumi-E Quest

"What"

submission: Sumi-E Quest
date: April 9, 2008

The death system and color choice needs improvement. You blink to the start on death, which i find frustrating. It makes it harder to see what killed me.

The colors! Man. Do a search on "color theory", Learning this would help everyones eyes! @.@

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Score: 5
The Men's Room Conspiracy

"what?"

date: April 8, 2008

This preloader is difficult to see if the flash it loading.

You need to improve the opening menu. I was slow to see what to click, and how to play.

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Score: 5
Tribute to Artemisbell

"O.@"

date: April 8, 2008

The "uncany valley" has been reached. This video feels awkward to me...

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Score: 0
KroniK Hippo Mafia

"Why bother"

submission: KroniK Hippo Mafia
date: April 8, 2008

Your first impression suggests you didn't even spend the time to make something worth of NGs.

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Score: 6
Super Smash Bros Plush

"creative"

date: April 8, 2008

Neat idea using plushes for animation. But the video progresses to slowly to keep our attention. Perhaps a speed increase, and addition of more special effects to combat-- like that of our beloved Smash bros-- will improved your animation's visual eye candy?

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Score: 6
Shape-Invasion

"i like it"

submission: Shape-Invasion
date: April 8, 2008

The simple setup can be fun for awhile. But, eventually moving a object around to protect something can get boring if that is all to the game play.

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